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INST3D

S30 in 3d

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Hi all!!I was making a 280z in 3d,so I get stuck on these:

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Didn't find any references in google,so that's why I here.So tell me please,are there 2 or 3 holes?If you give me a photo that would be just perfect.

Thanks,here's the progress

I know that's not much but....I'll be doing it in my free time

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Looks like your cad reference drawing is a 240, no battering rams where the bumpers are and it cas cowl corner lamp housings. Looks cool.

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Looks like your cad reference drawing is a 240, no battering rams where the bumpers are and it cas cowl corner lamp housings. Looks cool.

Service book is for 280z

Are you using subdivition surfaces?

That's obvious poly modelling

I'm not sure that I'll be doing mid-poly(will also be able to make a template easilly) or high-poly(template difficult to make,but car will look smoother),still thinking.

This is what my 240Z looks like in that area- MFR date Jan 1970.

thanks man!helped a lot

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Here's some new progress...So I decided that this thread will be a WIP(work in progress)

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And again I need your help.....anyone has a photo of this part??(desirable without wheel)

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Not sure I am the guy to take the picture but for clarification, would you prefer a picture that is end on to the center of the brake drum? Would it be better to have the car weight on the brake drum so the angle of the suspension in the picture looks like it does when the car is on the road? I am glad to see someone working on a 3D model.

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Not sure I am the guy to take the picture but for clarification, would you prefer a picture that is end on to the center of the brake drum? Would it be better to have the car weight on the brake drum so the angle of the suspension in the picture looks like it does when the car is on the road? I am glad to see someone working on a 3D model.

I will be happy to see any reference,so post them,because every reference can help in the process.With the previous post I meant I wanted to see how the hole for strut is made.

This

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It's fuel pipe right?

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Here some new progress....the "X" and the transitioning into back.Also a wireframe

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Edited by INST3D

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Here are a few views of the spring hole. It is rather close to the spring to see a lot of it though. It might be easier to see if someone has a picture from the inside of the car with the cross hatched vinyl removed.

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Edited by Mikes Z car

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Can't refuse you showing progress :)

One good man sent me a PM,where he gave me a link to a great base of good references,he(and more guys)were restoring a 240z.Thanks,Carl!

http://becksystems.com/KellyW/KellyW.htm

Also a bit progress...I'll move the "extra wheel"hole to the side when will be making assymetry

Started to make the bottom.Also decided it will be high poly,because it looks better.

Will fix the heigh differences on the bottom.

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Ye the wheel hole on 2 last pictures.....fixed.

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I'm leaving soon.....so don't know if I would be able to work on it or not, return on 22-23 of august.......Maybe will try to start to make engine in autodesk inventor.

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INST3D,

Thanks for your drawing and posting the link with the pictures. I want to make a 3D drawing of the rear frame members to show where holes are for anti corrosion spraying and those pictures help a lot, though I still don't know if I can make the drawing. So many curves and angles in the frame for that part of the car.

Is there a possibility when you get done you could export your drawing into DFX I think it is called so it could be loaded into sketchup?

Thanks,

Mike

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DXF maybe?The list of possible exporting formats:

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So you know how to model or just have a person who knows?

Edited by INST3D

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You are right, it is DXF. I have imported DXF into Sketchup Pro, haven't tried the others.

My modeling skills are very limited. I can't do 3D anywhere near as well as you can. I do enjoy very much making 3D drawings if I can use them to illustrate something, to me that isn't work it is fun. 3D can really communicate a lot of information quickly I think. I have wondered if there is a way to make a better factory service manual by making a 3D drawing of the early Z that includes electrical and other systems that can be captured from certain angles (or zoomed in) as ordinary JPG pictures but that is way beyond anything I can do.

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Back home :)

This one is just look like mini-update,but wireframe wasn't easy to edit in this area

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That's how it looked smoothed without chamfer

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Update!Now more-understandable :D

this

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gets smoothed

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gets chamfered(very close to final variant,need to fix geometry lil bit)

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Are there any missed details?Or maybe something wrong with geometry?

now will try to fix the "X"

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Nice drawing by the way. I asked if the panel was for a 280Z because my 240z has a couple of additional holes in that panel towards the left and down though at least one would be off screen in your picture. I don't know that the left/right panels are different I never thought to look. What is your goal with your drawing? I tend to put as much detail as I think I can do in my drawings but I don't know if it is always a good idea. Sometimes simpler is better for clarity but I like detail accuracy if I can stand to take the time to do it. Let your conscience be your guide.

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Re-made the X,added a hole,fixed the geometry,now it looks as it should

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can you point me where the off-screen hole would be? :classic:

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The goal IN modelling is yes,getting as much detail as I can

Goal OF(maybe wrong preposition(bad in english),but you'll understand)modelling is getting a lot of expierience,filling portfolio,having an ability to make very good renders(also videos)with such a detailed car,and a few others.

Of course it's easier to handle less points,but getting maximum detail worth it.

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Edited by INST3D

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Thank you :laugh:

Looks WAY different

even wondered why did nissan make so

So I'm gonna leave it all as it looks now

Made inner arc

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